Rays

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Photo-Realistic Rendering only

 

Number of Shadow Rays                :  High value for more accurate shadow computation , Low value for faster rendering

Number of Reflection Rays                :  High value for more accurate reflection details, Low value for faster rendering

Number of Refraction Rays                :  High value for more accurate refraction details, Low value for faster rendering

Transparent Rays                        :  High value for more transparent details in the scene

 

Shadow Map Depth                        : Number of rays for shadow map computation

Glossy effects                        : Uncheck to disable glossy effects and speedup rendering

Area Lights                                : Uncheck to render lights with a single pass and speedup rendering

Ray cutoff :                                : When Rays become smaller than this value stop tracing them

 

 

 

 

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